Wednesday, January 18, 2012

TL;DR - New Year's Goals, Fallout + Lolis, and Nihongo

TL;DR isn't exactly some new series of posts. It's more of "bulk posting." If I have a lot of stuff to write about in one day, I will make a TL;DR post, then proceed to make two or more new posts the next day. I usually limit myself to one day, but sometimes I just have a lot of things I want to talk about, while still keeping everything reasonably lengthy.


New Year's Goals!
I'm pretty sure I posted this on deviantART on the first week of January, but meh, I will repost this here.

- Get a decent job. Gotta pay the bills soon.
- Improve portfolio. This means I need to start working on that shooter project I've basically forgotten (but I still have my very rough design doc). Also, I'll be working on the RPG design docs. There are two of them, and I could basically merge them into one project.
- Lose weight. My minimum is 40 lbs. It'll be tough, but if I keep at it the entire year, I can do it. I really want to be fit enough to do kendo, and for practice, I will be sitting in seiza whenever I do my next goal:
- Study Japanese at least 2 hours a day TOTAL. I will probably do 2 stints a day, because I have four resources to shuffle about (2 textbooks, 2 websites). On top of this, I want to be able to get a decent score on practice JLPT Level 5 tests.

Revision!
- Play at least 5 games of League of Legends a night, preferably ranked.


Fallout: New Vegas
So I just beat 3 DLCs, and even though I'm at Normal, I'm already LV40. I will say Dead Money is just terrible. It's so damn hard when you're playing Project Nevada (due to the loot rebalance). I will post some info on my current Sniper/Sneak character, plus some background on my new character. I'm going to add some sort of roleplay element to this second playthrough, although everything will be maxed out (it's inevitable, really) by LV50.

LOLIS, YOU SAY? Yeah, I have Shojo mod installed. Although I am currently playing loli short-hair Yozora XD my next character will STILL be a loli, but with some RP in it. More mod info in the post.


Nihongo and Work
I'm pretty lucky the textbooks I borrowed from the library isn't exactly being put on any holds. I don't even have to go to the library to renew as I could do it online.

As for progress, I've been slacking off :< I'm going to do some "by the numbers" scheduling tomorrow. I really don't have no work. My current "work" is Amazon's Mechanical Turk HITs and whatnot. Still, it's a source of income.

Friday, November 25, 2011

Modern Warfare 3 - Random Quirks and Information

Primary Weapons
  • CM901 gains increased fire rate by attaching an underbarrel attachment (M320 or Shotgun), 667 to 750 RPM.
  • Mk14 loses a minute amount of refire rate and drastically increases visual kick (not viewkick) by attaching an underbarrel attachment.
  • The AS50 has a lower zoom level than the Barrett, even lower than the ACOG.
  • The AK47 with the Hybrid Sight has a lot of move sway when ADS'd.
  • The FAD loses ROF when an underbarrel attachment is added.
  • The Riot Shield will stop showing cracks when Dynamic Environment is turned off (PC only). However, this will stop dynamic meshes from moving, so what someone could see could not be the same as what you could (example: Enemy shoots something off tabletop, it will disappear on his game but not yours).
  • Extended Mags on shotguns will increase the bullet count by 1.5x AND the pellet count by 1.5x.
  • The M4A1 has a very fast sway, compared to other guns.

Secondary Weapons
  • The Five Seven, when on Akimbo, has a very short reload time. Confirmed on PC.
  • The Five Seven has a very short reload time when using Extended mags. Non-existent in PC, confirmed on PS3.
  • The MP412 has a bigger hipfire box than the 44 Magnum and Desert Eagle, making it a poor choice when Akimbo.
  • Secondaries only need 250 kills compared to the 300 on primaries.

Equipment
  • The Trophy System will stop up 2 to projectiles, and creates a much smaller explosion. This includes frags, semtex, flashes, EMPs, concussions, smokes, Predator missiles, Reaper missiles, AC-130 105mm shells, and AC-130 75mm shells. However, they must be rather close to the Trophy System.
  • The Trophy System will trigger from throwing Ballistic Vests near it. Confirmed on X360.
  • The EMP Grenade can destroy equipment on impact, though an explosion is enough as long as it is in the explosion radius. However, it will explode in mid-air after 1 second, and the radius is not very large.
  • Knifing your own Trophy System awards credit for Sitrep Pro.

Killstreaks
  • Specialist will unlock all perks AND proficiencies. In turn, you will gain challenge credit from these, including those that are not unlocked yet. However, you do not get the Breath and Attachment proficiencies, or the Damage proficiency on non-Shotgun weapons.
  • The Reaper has a limited amount of missiles.
  • Juggernauts do regenerate health. Sticking them with Semtex is a one-shot kill.
  • Osprey Airdrops will always drop one Airdrop Trap.
  • The Recon Drone will trip Claymores and Bouncing Betties. Confirmed on X360.

Perks
  • Recon will paint enemies with Lethal OR Tactical grenade explosions.
  • Overkill will take into account your heaviest weapon, no matter which slot you put them on.
  • Blast Shield will MINIMIZE the effects of Flash and Concussion, not completely negate them.
  • Overkill Pro will disable the attachment proficiency on both weapons.
Random
  • Enemy killcams can reveal Airdrop Traps. If they have skulls on them, or it does not display an icon denoting what killstreak reward it is, then it is a trap crate.
  • The Thermal Scope has a lower zoom level than the ACOG.

Too lazy to name, but most of this info comes from DenKirson's forums, as well as TmarTn's videos on YouTube.

Tuesday, November 15, 2011

ISML Elimination - Day 6 Results / Final Votes





ARENA 01: [[Shana]] Misaka Mikoto
ARENA 02: Gokō Ruri (Kuroneko) [[Tachibana Kanade]]
ARENA 03: Nakano Azusa [[Aisaka Taiga]]
ARENA 04: Katsura Hinagiku [[Nagato Yuki]]
ARENA 05: Akiyama Mio [[Suzumiya Haruhi]]
ARENA 06: Yui [[Eucliwood Hellscythe]]
ARENA 07: [[Kashiwazaki Sena]] Gasai Yuno
ARENA 08: [[Konoe Subaru]] Takakura Himari
ARENA 09: [[Shionji Yūko (Alice)]] Kaga Rin
ARENA 10: [[Ayanami Rei]] Kinomoto Sakura


DOUBLE KUGYUU WIN INCOMING!!

Friday, November 11, 2011

ISML Elimination - Day 5 Results / Day 6 Votes





ARENA 01: [[Gokō Ruri (Kuroneko)]] Misaka Mikoto
ARENA 02: [[Nakano Azusa]] Katsura Hinagiku
ARENA 03: Nagato Yuki [[Aisaka Taiga]]
ARENA 04: [[Akiyama Mio]] Yui
ARENA 05: [[Suzumiya Haruhi]] Eucliwood Hellscythe
ARENA 06: [[Nakamura Yuri]] Charlotte Dunois
ARENA 07: Sengoku Nadeko [[Senjōgahara Hitagi]]
ARENA 08: Honma Meiko [[Ika-Musume]]
ARENA 09: [[Tōru]] Toshinō Kyōko
ARENA 10: [[Kinomoto Sakura]] Chii


The power of Kugyuu is strong with this one. I'm not as disappointed to Kanade losing to Shana as opposed to if she lost to Misaka, but we know that's the opposite. HUEHUEHUEHUEHUEHUEHUEHUEHEUHEUHEU

Tuesday, November 8, 2011

ISML Elimination - Day 4 Results / Day 5 Votes




ARENA 01: [[Tachibana Kanade]] Shana
ARENA 02: Akiyama Mio [[Aisaka Taiga]]
ARENA 03: Yui [[Nagato Yuki]]
ARENA 04: Katsura Hinagiku [[Suzumiya Haruhi]]
ARENA 05: [[Nakano Azusa]] Eucliwood Hellscythe
ARENA 06: [[Nakamura Yuri]] Sengoku Nadeko
ARENA 07: Charlotte Dunois [[Senjōgahara Hitagi]]
ARENA 08: [[Elucia de Lute Irma]] Haqua du Lot Herminium
ARENA 09: Kawashima Minami [[Minato Tomoka]]
ARENA 10: [[Ayanami Rei]] Evangeline McDowell


I feel like there's some 4chan trollvoting going on, seeing Aria won against Kurisu by 1000 votes. That's pretty damn big. Either that, or tsundere wins, and Kugyuu ALWAYS wins tsundere battles.